Sunday, 11 April 2010

iPhone 4G running iPhone OS 4.0



Last week's preview of iPhone OS 4.0 gives us more clues of what to expect from the new iPhone 4, (or iPhone 4G, or iPhone HD, whichever you prefer). The v4 home screen now looks very similar to that of the iPad, and if John Gruber of Daring Fireball is right about double resolution displays, we can expect the icons to be similarly spaced out as well.

We've mocked up how we believe it would appear on a 600 x 900 display. Of course, the great thing about double-resolution is that apps not yet adapted to take advantage of the iPhone 4's double density display can simply run in a pixel-doubling mode, (i.e. at half the resolution).

We've also made a couple of minor corrections to our iPhone 4 mockup: moving the volume to the left-hand side, and moving the antenna to the bottom. Thanks to the many people who picked up on these errors from the previous visuals.

As usual, these mockups are just speculation, for fun. Any suggestions/corrections, please send them in.

Click on the screen mockup for a full size render.

14 comments:

  1. Icons are way too tiny. No way Apple releases something as unusable as this. A mockup with crisp typography on the other hand....

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  2. even if it makes more sense for it to be at the bottom i hope apple moves the antenna because it looks way better with the antenna at the top

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  3. You might be right about the icon size. Must look into what size the artwork is for app icons - seems to be higher resolution on the iPad, and in the App Store as well.

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  4. For one thing, I think that Apple will keep scaling consistent. I think that physical icon size in real-world measurement would stay about the same with a resolution increase.

    Another thing is that I believe that the iPhone 3G and 3GS have dual antennas, at the top and bottom, to improve reception over the original iPhone.

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  5. Beautiful work Graham. Much as I like it though, I don't see Apple going again to an aluminum back: too poor reception and a bit too slick to handle.

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  6. Maybe it would work with the band around the edge staying aluminum, but the actual curved back piece as black plastic?

    More like the original Aluminum iMacs that had black backs instead of being fully aluminum unibody.

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  7. Here's a pretty rough mockup of what I mean:

    http://img526.imageshack.us/img526/4403/imaciphone.jpg

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  8. Stets's mockup solves the fragile plastic on the top/bottom without sacrificing 3G reception.

    IMO, it's still missing the rounded edges. Once you've held the iPad for hours you'll find out how sharp those rough edges feel on the palms!

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  9. Yes - I like Stet's mockup too. It's very similar to this concept that's been doing the rounds for a while:
    http://www.geek.com/articles/mobile/4g-iphone-multitasking-gestures-galore-cutting-edge-maps-cloud-itunes-20100119/comment-page-1/
    Personally, I won't miss the rounded edges - I never got a huge ergonomic benefit from them, and they make the device feel a bit retro/70s.
    I don't think Apple will go for another black back though - it's not different enough. They need something new, that delivers real cut-through and keys into the iPad hype, IMO.

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  10. The visual is nice but, given he iPhone's dimensions and parts, i dont think the tapering can accomplish the same slimming effect as the iPad, which benefits from a much wider form.

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  11. how much wil it cost ??

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  12. Am not sure about the default background you have used. I would either go for: the iPad like nature shot or The Nebula like shot on Snow Leopard

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  13. icons would b pixel doubled so it would look the same

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  14. i think they should make thae icons bigger
    but everything else LOOKS GOOD

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